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TSL2583 数据表(PDF) 21 Page - List of Unclassifed Manufacturers |
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TSL2583 数据表(HTML) 21 Page - List of Unclassifed Manufacturers |
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21 / 33 page ![]() TSL2581, TSL2583 LIGHT-TO-DIGITAL CONVERTER TAOS134A − JULY 2012 20 r r Copyright E 2012, TAOS Inc. The LUMENOLOGY r Company www.taosinc.com APPLICATION INFORMATION: SOFTWARE Calculating Lux The TSL258x is intended for use in ambient light detection applications such as display backlight control, where adjustments are made to display brightness or contrast based on the brightness of the ambient light, as perceived by the human eye. Conventional silicon detectors respond strongly to infrared light, which the human eye does not see. This can lead to significant error when the infrared content of the ambient light is high, such as with incandescent lighting, due to the difference between the silicon detector response and the brightness perceived by the human eye. This problem is overcome in the TSL258x through the use of two photodiodes. One of the photodiodes (channel 0) is sensitive to both visible and infrared light, while the second photodiode (channel 1) is sensitive primarily to infrared light. An integrating ADC converts the photodiode currents to digital outputs. Channel 1 digital output is used to compensate for the effect of the infrared component of light on the channel 0 digital output. The ADC digital outputs from the two channels are used in a formula to obtain a value that approximates the human eye response in the commonly used Illuminance unit of Lux: Chipscale Package For CH1/CH0 = 0.00 to 0.25 Lux = 0.105 CH0 − 0.208 CH1 For CH1/CH0 = 0.25 to 0.38 Lux = 0.1088 CH0 − 0.2231 CH1 For CH1/CH0 = 0.38 to 0.45 Lux = 0.0729 CH0 − 0.1286 CH1 For CH1/CH0 = 0.45 to 0.60 Lux = 0.060 CH0 − 0.10 CH1 For CH1/CH0 > 0.60 Lux/CH0 = 0 FN Package For CH1/CH0 = 0.00 to 0.30 Lux = 0.130 CH0 − 0.240 CH1 For CH1/CH0 = 0.30 to 0.38 Lux = 0.1649 CH0 − 0.3562 CH1 For CH1/CH0 = 0.38 to 0.45 Lux = 0.0974 CH0 − 0.1786 CH1 For CH1/CH0 = 0.45 to 0.54 Lux = 0.062 CH0 − 0.100 CH1 For CH1/CH0 > 0.54 Lux/CH0 = 0 The formulas shown above were obtained by optical testing with fluorescent and incandescent light sources, and apply only to open-air applications. Optical apertures (e.g. light pipes) will affect the incident light on the device. Simplified Lux Calculation Below is the argument and return value including source code (shown on following page) for calculating lux with the TSL2583FN. The source code is intended for embedded and/or microcontroller applications. All floating point arithmetic operations have been eliminated since embedded controllers and microcontrollers generally do not support these types of operations. Because floating point has been removed, scaling must be performed prior to calculating illuminance if the integration time is not 400 msec and/or if the gain is not 1 × as denoted in the source code on the following pages. |
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