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TSL27721 数据表(PDF) 20 Page - OSRAM GmbH |
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TSL27721 数据表(HTML) 20 Page - OSRAM GmbH |
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20 / 58 page ![]() Datasheet, Public Page 19 [v2-00] 2023-Mar-30 Document Feedback TSL2772 − Principles Of Operation The registers for programming the integration and wait times are a 2’s compliment values. The actual time can be calculated as follows: ATIME = 256 - Integration Time / 2.73ms Inversely, the time can be calculated from the register value as follows: Integration Time = 2.73ms × (256 - ATIME) In order to reject 50/60-Hz ripple strongly present in fluorescent lighting, the integration time needs to be programmed in multiples of 10 / 8.3ms or the half cycle time. Both frequencies can be rejected with a programmed value of 50ms (ATIME = 0xED) or multiples of 50ms (i.e. 100, 150, 200, 400, 600). The registers for programming the AGAIN hold a two-bit value representing a gain of 1x, 8x, 16x, or 120x. The gain, in terms of amount of gain, will be represented by the value AGAINx, i.e. AGAINx = 1, 8, 16, or 120. With the AGL bit set, the 1x and 8x gains are lowered to 1/6x and 8/6x, respectively, to allow for operation up to 60k lux. Do not enable AGL when AGAIN is 16x or 120x. Lux Equation The lux calculation is a function of CH0 channel count (C0DATA), CH1 channel count (C1DATA), ALS gain (AGAINx), and ALS integration time in milliseconds (ATIME_ms). If an aperture, glass/plastic, or a light pipe attenuates the light equally across the spectrum (300 nm to 1100 nm), then a scaling factor referred to as glass attenuation (GA) can be used to compensate for attenuation. For a device in open air with no aperture or glass/plastic above the device, GA = 1. If it is not spectrally flat, then a custom lux equation with new coefficients should be generated. (See ams OSRAM application note). Counts per Lux (CPL) needs to be calculated only when ATIME or AGAIN is changed, otherwise it remains a constant. The first segment of the equation (Lux1) covers fluorescent and incandescent light. The second segment (Lux2) covers dimmed incandescent light. The final lux is the maximum of Lux1, Lux2, or 0. CPL = (ATIME_ms × AGAINx) / (GA × 60) Lux1 = (1 × C0DATA - 1.87 × C1DATA) / CPL Lux2 = (0.63 × C0DATA - 1 × C1DATA) / CPL Lux = MAX(Lux1, Lux2, 0) |
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