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VL6522 数据表(PDF) 12 Page - STMicroelectronics |
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VL6522 数据表(HTML) 12 Page - STMicroelectronics |
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12 / 35 page ![]() Detailed description VL6522 12/35 Typically, the visual effect is at its worst where the distance from the optical centre to the edge of the image is at its maximum and manifests itself as the familiar ‘darkening of the image corners’. 4.1.6 Channel offset The channel offset module is used to add or subtract a programmable offset from each of the four Bayer color channels of the incoming IDP. These offsets are typically used to remove a data pedestal or cancel a dark offset introduced at an earlier stage in the pipe. 4.1.7 Channel gain The channel gain module is used to apply a programmable gain to each of the four Bayer color channels of input data. These gains are used as controls of Automatic Exposure Control (AEC) and Automatic White Balance (AWB). 4.1.8 Defect correction This function runs a defect correction filter over the data in order to remove defects from the final output. This function has been optimized to attain the minimum level of defects from the system. 4.1.9 Interpolation (demosaic) The interpolation module converts Bayer pixel data to RGB and applies an anti-alias filter to the data. 4.1.10 Color matrix The color matrix correction transformation is performed on the outputs of the interpolation module. 4.1.11 Sharpening The sharpening module’s function is to add a certain amount of peaking components to the original interpolated RGB. Indeed, the interpolation process involves a certain degree of low-pass filtering that blurs the original sharpness of the image. In order to realize 2-dimensional sharpness easily, the sharpening filter is only applied on the green components (green carries the highest luma component). The output of the filter is re-injected into the R, G, and B components from the matrix, via a process called coring. 4.1.12 Gamma correction The gamma correction module applies a non-linear compensation to the IDP RGB data stream in order to achieve correct reproduction of intensity on the host display. 4.1.13 RGB to YUV 422 Conversion of RGB to YUV 4:2:2. The YUV comprises luminance (Y) and chrominance (U and V) components. |
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