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M50LPW012 数据表(PDF) 14 Page - STMicroelectronics |
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M50LPW012 数据表(HTML) 14 Page - STMicroelectronics |
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14 / 35 page ![]() M50LPW012 14/35 Table 14. Status Register Bits Note: 1. For Program operations during Erase Suspend Bit 6 is ‘1’, otherwise Bit 6 is ‘0’. Operation Bit 7 Bit 6 Bit 5 Bit 4 Bit 2 Bit 1 Program active 0 X(1) 0000 Program suspended 1 X(1) 0010 Program completed successfully 1 X(1) 0000 Program failure due to Block Protection (LPC Interface only) 1 X(1) 0001 Program failure due to cell failure 1 X(1) 0100 Erase active 0 0 0000 Block Erase suspended 1 1 0000 Erase completed successfully 1 0 0000 Block Erase failure due to Block Protection (LPC Interface only) 1 0 0001 Erase failure due to failed cell(s) 1 0 1000 After the Program/Erase Controller completes its operation the Erase Status, Program Status and Block Protection Status bits should be tested for errors. Erase Suspend Status (Bit 6). The Erase Sus- pend Status bit indicates that a Block Erase oper- ation has been suspended and is waiting to be resumed. The Erase Suspend Status should only be considered valid when the Program/Erase Controller Status bit is ‘1’ (Program/Erase Control- ler inactive); after a Program/Erase Suspend com- mand is issued the memory may still complete the operation rather than entering the Suspend mode. When the Erase Suspend Status bit is ‘0’ the Pro- gram/Erase Controller is active or has completed its operation; when the bit is ‘1’ a Program/Erase Suspend command has been issued and the memory is waiting for a Program/Erase Resume command. When a Program/Erase Resume command is is- sued the Erase Suspend Status bit returns to ‘0’. Erase Status (Bit 5). The Erase Status bit can be used to identify if the memory has applied the maximum number of erase pulses to the block(s) and still failed to verify that the block(s) has erased correctly. The Erase Status bit should be read once the Program/Erase Controller Status bit is ‘1’ (Program/Erase Controller inactive). When the Erase Status bit is ‘0’ the memory has successfully verified that the block(s) has erased correctly; when the Erase Status bit is ‘1’ the Pro- gram/Erase Controller has applied the maximum number of pulses to the block(s) and still failed to verify that the block(s) has erased correctly. Once the Erase Status bit is set to ‘1’ it can only be reset to ‘0’ by a Clear Status Register command or a hardware reset. If it is set to ‘1’ it should be reset before a new Program or Erase command is is- sued, otherwise the new command will appear to fail. Program Status (Bit 4). The Program Status bit can be used to identify if the memory has applied the maximum number of program pulses to the Byte and still failed to verify that the Byte has pro- grammed correctly. The Program Status bit should be read once the Program/Erase Controller Status bit is ‘1’ (Program/Erase Controller inactive). When the Program Status bit is ‘0’ the memory has successfully verified that the Byte has pro- grammed correctly; when the Program Status bit is ‘1’ the Program/Erase Controller has applied the maximum number of pulses to the Byte and still failed to verify that the Byte has programmed cor- rectly. Once the Program Status bit is set to ‘1’ it can only be reset to ‘0’ by a Clear Status Register com- mand or a hardware reset. If it is set to ‘1’ it should be reset before a new Program or Erase command is issued, otherwise the new command will appear to fail. Reserved (Bit 3). This status bit is reserved for future use. Its value should be masked out when- ever the status register is read. Program Suspend Status (Bit 2). The Program Suspend Status bit indicates that a Program oper- ation has been suspended and is waiting to be re- sumed. The Program Suspend Status should only be considered valid when the Program/Erase Controller Status bit is ‘1’ (Program/Erase Control- ler inactive); after a Program/Erase Suspend com- mand is issued the memory may still complete the operation rather than entering the Suspend mode. |
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