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ADE3100 数据表(PDF) 72 Page - STMicroelectronics |
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ADE3100 数据表(HTML) 72 Page - STMicroelectronics |
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72 / 88 page ![]() Flicker Block ADE3XXX 72/88 2.20 Flicker Block The Flicker block computes correlations of the image data with potential inversion patterns of the LCD which in turn allows the microcontroller to modify the polarity signal to cancel large area flicker. This function is only useful in SmartPanel applications. The incoming image is scored against 8 vertical Walsh functions. All patterns are considered to be vertically, where horizontally the pixels are assumed to be alternating its RGB components. The scores (0 to 7) are 32-bit unsigned quantities that reflect the correlation of the programmed window area with the 8 Walsh functions. The horizontal inversion of the LCD drivers must be programmed into FLICKER_CTRL0[2:0]. The most common setting is +-+ or -+- (RGB). A calculation is completed after the number of frames programmed into the FRAME_CNT_MAX reg (0xCA03). With each frame, the calculation is performed on only a vertical strip. The width of that strip (in pixels) is determined by the value programmed in the HBLOCK_SIZE reg (0xCA02) with the following relation: strip width = 2 ^ (3 + HBLOCK_SIZE). The FREE_RUN/FREEZE_SCORES bit (FLICKER_CTRL0[4]) enables the final calculation to be captured easily by the microntroller. The internal flicker calculation continues to run -- only the update of the I2C registers is blocked when this bit is set to prevent corrupution during readout. Table 25: OSD Register Register Name Addr Mode Bits Default Description OSD_PORT 0C02 R/W [7:0] 0 OSD access port Table 26: Flicker Registers (Sheet 1 of 3) Register Name Addr Mode Bits Default Description FLK_CTRL 0x0CA1 R/W [7:6] 0x0 Reserved W [5] 0x1 0: straight line uniform function 1: straight line hill function (normal) R/W [4] 0x0 0: free run 1: freeze scores Set to a 1 when the microcontroller is reading multibyte scores to prevent update corruption. R/W [2:0] 0x25 Horizontal Subpixel Polarity Inversion Pattern of LCD (even/odd pixels) 0x0: -R-G-B / +R+G+B 0x1: -R-G+B / +R+G-B 0x2: -R+G-B / +R-G+B (normal) 0x3: -R+G+B / +R-G-B 0x4: +R-G-B / -R+G+B 0x5: +R-G+B / -R+G-B (normal) 0x6: +R+G-B / -R-G+B 0x7: +R+G+B / -R-G-B FLK_HBLOCK_SIZE 0x0CA2 R/W [7:4] Reserved [3:0] 0x0 Width in pixels of the per frame scored area = 2 ^ (3+ HBLOCK_SIZE) |
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