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FT800Q-R 数据表(PDF) 24 Page - Bridgetek Pte Ltd. |
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FT800Q-R 数据表(HTML) 24 Page - Bridgetek Pte Ltd. |
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24 / 46 page ![]() Copyright © Bridgetek Pte Ltd 24 FT800 Embedded Video Engine Datasheet Version 1.4 Document No.: BRT_000039 Clearance No.: BRT#001 50 D3 146.8 94 A#6 1864.7 51 D#3 155.6 95 B6 1975.5 52 E3 164.8 96 C7 2093.0 53 F3 174.6 97 C#7 2217.5 54 F#3 185.0 98 D7 2349.3 55 G3 196.0 99 D#7 2489.0 56 G#3 207.7 100 E7 2637.0 57 A3 220.0 101 F7 2793.8 58 A#3 233.1 102 F#7 2960.0 59 B3 246.9 103 G7 3136.0 60 C4 261.6 104 G#7 3322.4 61 C#4 277.2 105 A7 3520.0 62 D4 293.7 106 A#7 3729.3 63 D#4 311.1 107 B7 3951.1 64 E4 329.6 108 C8 4186.0 Table 4-13 MIDI Note Effect 4.6.2 Audio Playback The FT800 can play back recorded sound through its audio output. To do this, load the original sound data into the FT800’s RAM, and set registers to start the playback. The registers controlling audio playback are: REG_PLAYBACK_START: the start address of the audio data REG_PLAYBACK_LENGTH: the length of the audio data, in bytes REG_PLAYBACK_FREQ: the playback sampling frequency, in Hz REG_PLAYBACK_FORMAT: the playback format, one of LINEAR SAMPLES, uLAW SAMPLES, or ADPCM SAMPLES REG_PLAYBACK_LOOP: if zero, sample is played once. If one, sample is repeated indefinitely REG_PLAYBACK_PLAY: a write to this location triggers the start of audio playback, regardless of writing ‘0’ or ‘1’. Read back ‘1’ when playback is ongoing, and ‘0’ when playback finishes REG_VOL_PB: playback volume, 0-255 The mono audio format supported is 8-bits PCM, 8-bits uLAW and 4-bits IMA-ADPCM. For ADPCM_SAMPLES, each sample is 4 bits, so two samples are packed per byte, first sample is in bits 0-3 and the second is in bits 4-7. The current audio playback read pointer can be queried by reading the REG_PLAYBACK_READPTR. Using a large sample buffer, looping, and this read pointer, the host MPU/MCU can supply a continuous stream of audio. 4.7 Touch-Screen Engine The touch-screen consists of touch screen engine, ADC, Axis-switches, and ADC input multiplexer. The touch screen engine reads commands from the memory map register and generates the required control signals to the axis-switches and inputs mux and ADC. The ADC data are acquired and processed and update in the respective register for the MPU/MCU to read. |
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