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CS9210 数据表(PDF) 20 Page - National Semiconductor (TI)

[Old version datasheet] Texas Instruments acquired National semiconductor.
部件名 CS9210
功能描述  Geode??CS9210 Graphics Companion DSTN Controller
PDF  39 Pages
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制造商  NSC [National Semiconductor (TI)]
网页  http://www.national.com
标志 NSC - National Semiconductor (TI)

CS9210 数据表(HTML) 20 Page - National Semiconductor (TI)

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Revision 3.2
Functional Description (Continued)
3.8.1.2
Removal of Flickering
One side effect of frame rate modulation is flickering.
When a large group of pixels on an LCD panel are the
exact same color, and all of the pixels in this large group
are blinking on and off together in synchronization, the
flickering effect is detectable by the human eye. The
CS9210 removes detectable flickering by de-synchroniz-
ing adjacent pixels so that they do not turn on and off at
thesametime.
This reduction of flickering due to FRM is achieved in the
CS9210 through the use of one pair of linear feedback
shift registers (LFSRs) for each pixel color component to
introduce screen position dependent randomization. For
each color component, one 15-bit LFSR, which is
advanced each pixel, is used to generate global random-
ization, and one 9-bit LFSR, which is advanced each hori-
zontal line, is used to generate local randomization. Both
LFSRs are reset to their seeded value at the beginning of
each frame. The lower six bits of each LFSR is added to
theframe countand theresulting valueisused toindex
the FRM sequence table. The addition of the lower six bits
of these two LFSRs gives each pixel location on the
screen a fixed random offset into the FRM sequence table
so that adjacent pixels of the same color are not on the
same frame count in the 64-bit FRM sequence.
3.8.2
Dithering
The idea behind dithering is to achieve intermediate color
intensities by allowing the human eye to blend or average
the intensities of adjacent pixels on a screen. Intensity
resolution is gained by sacrificing spatial resolution.
For example, consider just the red color component of a
2x2 square of pixels. If the only two options for the red
color component were to be turned on or off, then there
would only be two colors, black and the brightest red.
However, if two of the pixels’ red color components in the
2x2squarewere turnedonand twowereturnedoff,the
human eye would blend these adjacent pixels and the 2x2
pixel square would appear to be half as bright as the
brightest red. The drawback is that fine details and bound-
aries between regions of differing color intensities become
slightly blurred.
The CS9210 supports dithering patterns over a 4x4 pixel
area. A 4x4 pixel area supports 16 different dithering pat-
terns. This means that the 6-bit input intensity for a given
pixel primary color component can be reduced to its two
most significant bits by using the four least significant bits
to select a 4x4 pixel pattern whose average intensity is
equal to the original 6-bit input intensity value.
For example, consider a display screen (not a DSTN
panel) which is capable of producing four different intensi-
ties of the red color component for each pixel. Given a 6-
bit red intensity value, "010110", the problem is to come
up with a 4x4 pixel pattern using only the four available
red pixel intensities that, when averaged together, yields
the value of the original 6-bit intensity.
Figure 3-6 shows a potential dither pattern for this color
intensity. As the computer starts to update the screen, the
X[1:0] and Y[1:0] values will both be 00. According to the
4x4 pattern in Figure 3-6, the value "100000" will be sent
to the screen. After that pixel has been sent, the next pixel
in the display line will be processed, incrementing X[1:0]
to 01 and leaving Y[1:0] untouched. Looking at the dither
pattern, the value for this pixel is "010000", which is sent
to the display screen. The dither pattern is traversed in
this manner, X increments after each pixel and Y incre-
ments after each display line, until the whole screen has
been rendered. If all sixteen values of this dither pattern
were averaged, the result would match the original value
of "010110".
The actual dithering pattern is a 4x4 pattern of 1’s and 0’s.
A "0" in a given position of the pattern indicates that the
truncated value of the input color component intensity be
used. A "1" means use the next higher truncated value.
Since, in the previous example, only four different intensi-
ties are capable of being generated, only the upper two
bits are sent to the display screen, the rest are dropped.
For an intensity value of "010110"; the truncated value is
"01", and the next higher truncated value is "10".
Figure 3-6. Dithered 4x4 Pixel Pattern
00
01
10
11
00
01
10
11
X[1:0]
Y[1:0]
100000
100000
010000
010000
010000
010000
010000
010000
010000
010000
010000
100000
100000
100000
100000
010000



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