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PSD834210MIT 数据表(PDF) 19 Page - STMicroelectronics |
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PSD834210MIT 数据表(HTML) 19 Page - STMicroelectronics |
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19 / 89 page ![]() 19/89 PSD834F2V Programming Flash Memory Flash memory must be erased prior to being pro- grammed. A byte of Flash memory is erased to all 1s (FFh), and is programmed by setting selected bits to 0. The MCU may erase Flash memory all at once or by-sector, but not byte-by-byte. However, the MCU may program Flash memory byte-by- byte. The primary and secondary Flash memories re- quire the MCU to send an instruction to program a byte or to erase sectors (see Table 7). Once the MCU issues a Flash memory Program or Erase instruction, it must check for the status bits for completion. The embedded algorithms that are invoked inside the PSD support several means to provide status to the MCU. Status may be checked using any of three methods: Data Polling, Data Toggle, or Ready/Busy (PC3). Data Polling. Polling on the Data Polling Flag (DQ7) bit is a method of checking whether a Pro- gram or Erase cycle is in progress or has complet- ed. Figure 4 shows the Data Polling algorithm. When the MCU issues a Program instruction, the embedded algorithm within the PSD begins. The MCU then reads the location of the byte to be pro- grammed in Flash memory to check status. The Data Polling Flag (DQ7) bit of this location be- comes the complement of b7 of the original data byte to be programmed. The MCU continues to poll this location, comparing the Data Polling Flag (DQ7) bit and monitoring the Error Flag (DQ5) bit. When the Data Polling Flag (DQ7) bit matches b7 of the original data, and the Error Flag (DQ5) bit remains 0, the embedded algorithm is complete. If the Error Flag (DQ5) bit is 1, the MCU should test the Data Polling Flag (DQ7) bit again since the Data Polling Flag (DQ7) bit may have changed si- multaneously with the Error Flag (DQ5) bit (see Figure 4). The Error Flag (DQ5) bit is set if either an internal time-out occurred while the embedded algorithm attempted to program the byte or if the MCU at- tempted to program a 1 to a bit that was not erased (not erased is logic 0). It is suggested (as with all Flash memories) to read the location again after the embedded program- ming algorithm has completed, to compare the byte that was written to the Flash memory with the byte that was intended to be written. When using the Data Polling method during an Erase cycle, Figure 4 still applies. However, the Data Polling Flag (DQ7) bit is 0 until the Erase cy- cle is complete. A 1 on the Error Flag (DQ5) bit in- dicates a time-out condition on the Erase cycle; a 0 indicates no error. The MCU can read any loca- tion within the sector being erased to get the Data Polling Flag (DQ7) bit and the Error Flag (DQ5) bit. PSDsoft Express generates ANSI C code func- tions which implement these Data Polling algo- rithms. Figure 4. Data Polling Flowchart Data Toggle. Checking the Toggle Flag (DQ6) bit is a method of determining whether a Program or Erase cycle is in progress or has completed. Fig- ure 5 shows the Data Toggle algorithm. When the MCU issues a Program instruction, the embedded algorithm within the PSD begins. The MCU then reads the location of the byte to be pro- grammed in Flash memory to check status. The Toggle Flag (DQ6) bit of this location toggles each time the MCU reads this location until the embed- ded algorithm is complete. The MCU continues to read this location, checking the Toggle Flag (DQ6) bit and monitoring the Error Flag (DQ5) bit. When the Toggle Flag (DQ6) bit stops toggling (two con- secutive reads yield the same value), and the Er- ror Flag (DQ5) bit remains 0, the embedded algorithm is complete. If the Error Flag (DQ5) bit is 1, the MCU should test the Toggle Flag (DQ6) bit again, since the Toggle Flag (DQ6) bit may have changed simultaneously with the Error Flag (DQ5) bit (see Figure 5). READ DQ5 & DQ7 at VALID ADDRESS START READ DQ7 FAIL PASS AI01369B DQ7 = DATA YES NO YES NO DQ5 = 1 DQ7 = DATA YES NO |
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