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LSM6DST 数据表(PDF) 22 Page - STMicroelectronics |
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LSM6DST 数据表(HTML) 22 Page - STMicroelectronics |
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22 / 180 page ![]() Embedded low-power features LSM6DST 22/180 DocID033525 Rev 2 2.1 Tilt detection The tilt function helps to detect activity change and has been implemented in hardware using only the accelerometer to achieve targets of both ultra-low power consumption and robustness during the short duration of dynamic accelerations. The tilt function is based on a trigger of an event each time the device's tilt changes and can be used with different scenarios, for example: a) Triggers when phone is in a front pants pocket and the user goes from sitting to standing or standing to sitting; b) Doesn’t trigger when phone is in a front pants pocket and the user is walking, running or going upstairs. 2.2 Significant Motion Detection The Significant Motion Detection (SMD) function generates an interrupt when a ‘significant motion’, that could be due to a change in user location, is detected. In the LSM6DST device this function has been implemented in hardware using only the accelerometer. SMD functionality can be used in location-based applications in order to receive a notification indicating when the user is changing location. 2.3 Finite State Machine The LSM6DST can be configured to generate interrupt signals activated by user-defined motion patterns. To do this, up to 16 embedded finite state machines can be programmed independently for motion detection such as glance gestures, absolute wrist tilt, shake and double-shake detection. Definition of Finite State Machine A state machine is a mathematical abstraction used to design logic connections. It is a behavioral model composed of a finite number of states and transitions between states, similar to a flow chart in which one can inspect the way logic runs when certain conditions are met. The state machine begins with a start state, goes to different states through transitions dependent on the inputs, and can finally end in a specific state (called stop state). The current state is determined by the past states of the system. Figure 1: Generic state machine shows a generic state machine. |
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